![]() Remove those tinted glasses, if, like me, you’ve played a shed load of LEGO games and it gets old, fast. If we were to disregard that this is the billionth LEGO game to release and doesn’t try much to reinvent the format, it’s hard not to love what’s on offer. Much to be expected, the gameplay typically consists of moving through the aforementioned levels whilst solving a range of various puzzles and beating enemies and the environment to a LEGO-brick pulp. Whatever the case, it’s a shame we didn’t see more structure here, but it’s not too hard to overlook, I must point out. If, however, you’re a youngster and have yet to see it, well, take it up with game’s developer. Though, in fairness, that movie has been out now for over a decade, so you’ve had plenty of time to catch up. I’m not sure why that’s the case, but that’s how it is and as such, the game almost robs you of the shocks at the end of the first flick. One baffling design choice is that the game forces you to play through the events of the sequel, which is based straight after the predecessor, before being able to play through the events of the first movie. ![]() The foundation of play remains pretty much inline with that we’ve endured several, several times before. The game allows players to take on the role of a host of different characters from the movie’s universe, as they go about their way bashing everything in sight whilst moving through a dozen or so levels that take place within the confines of the game’s source material. LEGO The Incredibles is loosely based on both of the hit Pixar movies, The Incredibles and The Incredibles 2. That’s not to say that it’s not fun, on the contrary I’ve had an absolute blast, but if you’ve grown tired of the formula, I wouldn’t expect too much from the game. ![]() LEGO The Incredibles doesn’t do much to buck the trend that we’ve all grown rather used to over the last several years. ![]()
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